.. TODO/Review: {{review|copy=X}}. ***************** Dilate/Erode Node ***************** .. figure:: /images/compositing_nodes_filter_dilate-erode.png :align: right Dilate/Erode Node. This node provides a morphology (mathematical shape analysis) filter. Inputs ====== Mask Single color channel (or a black and white image) input. Properties ========== Mode Step, Threshold, Distance, Feather Distance The Distance is the filter radius. A *positive* value of Distance dilate (expands) the influence of a pixel on its surrounding pixels. A *negative* value erodes (shrinks) its influence. Outputs ======= Mask The filtered mask output. Example ======= In this example image, we wanted to take the rather boring array of ball bearings and spruce it up; make it hot, baby. So, we dilated the red and eroded the green, leaving the blue alone. If we had dilated both red and green... (hint: red and green make yellow). The amount of influence is increased by increasing the *Distance* values. `Blend file available here. `__. .. figure:: /images/compositing_nodes-dilate_ex.jpg