*********** Viewer Node *********** .. figure:: /images/compositing_nodes_output_viewer.png :align: right Viewer Node. The *Viewer* node is a temporary, in-process viewer. It could be plug in anywhere to inspect an image or value-map in your node-tree. Select a view node with :kbd:`LMB` to switch between multiple view nodes. It is possible to automatically plug a Viewer node to any other node by pressing :kbd:`Shift-Ctrl-LMB` on it. Inputs ====== see :doc:`Composite Node `. Properties ========== Tile order The tile order can be defined for the backdrop image, using the *Tile order* field in the properties of the viewer node (*Properties* panel in Properties region, with the viewer node selected): Rule of thirds Calculates tiles around each of the nine zones defined by the *rule of thirds* . Bottom up Tiles are calculated from the bottom up. Random Calculates tiles in a non-specific order. Center Calculates the tiles around a specific center, defined by X and Y fields. X, Y Outputs ======= This node has no output sockets. .. note:: It is possible to add multiple Viewer nodes, though only the active one (last selected, indicated with a slightly darker header) will be shown on the backdrop or in the UV/Image editor. Using the UV/Image Editor ========================= The viewer node allows results to be displayed in the UV/Image Editor. The image is facilitated in the header by selecting *Viewer Node* in the linked *Image* data-block menu. The UV/Image Editor will display the image from the currently selected viewer node. To save the image being viewed, use :menuselection:`Image --> Save As Image`, :kbd:`F3` to save the image in a file. The UV/Image Editor also has three additional options in its header to view Images with or without Alpha, or to view the Alpha or Z itself. Holding :kbd:`LMB` in the Image display allows you to sample the values.