**************** Message Actuator **************** The Message actuator allows the user to send data across a scene, and between scenes themselves. .. figure:: /images/bge_actuator_message.png :width: 271px Message actuator. .. figure:: /images/bge_actuator_message_options.jpg :width: 271px Message actuator Options. See :doc:`Actuator Common Options ` for common options. Special Options: To Object to broadcast to. Leave blank if broadcast to all (or sending to another scene). Subject Subject of message. Useful if sending certain types of message, such as "end-game", to a message sensor listening for "end game" ``and`` Quit Game actuator. Body Body of message sent (only read by Python). Text User specified text in body. Property User specified property. .. note:: You can use the Message Actuator to send data, such as scores to other objects, or even across scenes! (alternatively use ``bge.logic.globalDict``).