******* Speaker ******* .. figure:: /images/render_audio_speaker_objects.png :align: right Speaker Objects. The speaker object is used to give sound in the 3D View. After adding the object the various settings can be changed in the properties editor. Options ======= .. These descriptions are the same as the tool tips Sound ----- Mute Toggles whether or not the sound can be heard. Volume Adjust the loudness of the sound. Pitch Can be used to bend the pitch of the sound to be either deeper or higher. Distance -------- .. figure:: /images/render_audio_speaker_properties.png :align: right .. rubric:: Volume Minimum Minimum volume, no matter how far the object is. Maximum Maximum volume, no matter how far the object is. Attenuation How strong the distance affects the volume. .. rubric:: Distance Maximum Maximum distance for volume calculation. Reference Reference distance at which volume is 100%. Cone ---- .. rubric:: Angle Outer Angle of the outer cone in degrees. Outside this cone the volume is the outer cone volume (see below). Between the inner and outer cone the volume is interpolated. Inner Angle of the inner cone in degrees. Inside the cone the volume is 100%. .. rubric:: Volume Outer Volume outside the outer cone.