****** Colors ****** .. figure:: /images/render_blender-render_textures_properties_color-panel.png :width: 300px Colors panel. The *Ramp* button activates a color ramp which allows you to remap the colors of a texture to new ones. See :doc:`Ramps ` for information on using ramps. The color of a texture can be modified with the *Brightness*, *Contrast*, and *Saturation* buttons. All textures with RGB-Values, including *Images* and *Environment Maps*, may be modified with the RGB sliders. R, G, B Tint the color of a texture by brightening each red, green and blue channel. Brightness Change the overall brightness/intensity of the texture. Contrast Change the contrast of the texture. Saturation Change the saturation of the texture.