****** Marble ****** .. figure:: /images/render_blender-render_textures_procedural_marble.png Marble Texture Panels. Often used for Marble, Fire, Noise with a structure. Result(s) Intensity value only. Bands are generated based on the sine, saw, or triangular formula and noise turbulence. Options ======= Marble Type Three settings for soft to more clearly defined *Marble*. Soft, Sharp, Sharper Noise basis Shape of wave to produce bands. Sine, Saw, Triangle Noise Type The noise function works with two methods. Soft, Hard Size The dimensions of the noise table Depth The depth of the *Marble* calculation. A higher value results in greater calculation time, but also in finer details. Turbulence The turbulence of the sine bands.