.. TODO/Review: {{review|partial=X|text= missing some words on options that are explain in lighting and no explanation about Gather}}. ************ Introduction ************ .. figure:: /images/render_blender-render_world_introduction_world-panel.png World tab. The world buttons let you set up the shading of your scene in general. It can provide ambient color, and special effects such as mist, but a very common use of a *World* is to shade a background color. These are accessible via the *World* tab. You have: :doc:`Background ` The color and texture of the world background, with special settings for mapping coordinates. :doc:`Mist ` Add a mist to your scene to enhance the feeling of depth. While these world settings offers a simple way of adding effects to a scene, :doc:`compositing nodes ` are often preferred, though more complex to master, for the additional control and options they offer. For example, filtering the Z value (distance from camera) or normals (direction of surfaces) through compositing nodes can further increase the depth and spacial clarity of a scene.