************** Attribute Node ************** .. figure:: /images/render_cycles_nodes_input_attribute.png :align: right Attribute Node. The *Attribute* node allows you to retrieve attributes attached to an object or mesh. Inputs ====== This node has no inputs. Properties ========== Name Name of the attribute. Currently, the following are the most important ones that you will need to know: Vertex Color Layers These can be retrieved this by their names. Density Gives a scalar defining the density of any smoke inside the :doc:`Smoke Domain `. Flame Gives a scalar defining the density of any fire inside the :doc:`Smoke Domain `. All three outputs are the same. Color Gives the color of the smoke inside the :doc:`Smoke Domain `. The color and vector outputs are the same. The Factor output is an average of the channels. Ocean Foam Gives a scalar define where foam might appear when using an :doc:`Ocean Modifier `. This depends on the name you give this property. .. seealso:: For a full list of options see `This Tread `__ on the Blender Stack Exchange. Outputs ======= Color RGB color interpolated from the attribute. Vector XYZ vector interpolated from the attribute. Factor Scalar value interpolated from the attribute.