.. Todo add links to settings that control these: ********************** Volume Absorption Node ********************** .. figure:: /images/render_cycles_nodes_shaders_volume-absorption.png :align: right Volume Absorption Node. The *Volume Absorption* node allows light to be absorbed as is passes through the volume. Typical usage for this node would be water and glass. It can also be used with the :doc:`Volume Scatter ` node to create smoke. Inputs ====== Color Color of the volume. Density The density of the absorption effect. Properties ========== This node has no properties. Outputs ======= Volume The Volume Shader output must be plugged into the *Volume Input* of the :doc:`Material ` output node. Examples ======== .. figure:: /images/cycles_nodes_shader_volume_absorbtion.png Example of Volume Absorption.