******************** Checker Texture Node ******************** .. figure:: /images/render_cycles_nodes_textures_checker-texture.png :align: right Checker Texture Node. The *Checker Texture* is used to add a checkerboard texture. Inputs ====== Vector Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected. Color1, Color 2 Color of the checkers. Scale Overall texture scale. The scale is a factor of the bounding box of the face divided by the scale. For example, a scale of 15 will result in 15 alternate patterns over the overall UV bounding box. Different patterns could be achieved using other nodes to give different input patterns to this socket. For example, using the Math Node. Properties ========== This node has no properties. Outputs ======= Color Texture color output. Factor Checker 1 mask (1 = Checker 1). Examples ======== .. figure:: /images/cycles_nodes_tex_checker.jpg :width: 200px Default Checker texture.