**************** Sky Texture Node **************** .. figure:: /images/render_cycles_nodes_textures_sky-texture.png :align: right Sky Texture Node. The *Sky Texture* node adds a procedural Sky texture. Inputs ====== Vector Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected. Properties ========== Sky Type Sky model to use. Preetham, Hosek/Wilkie Sun Direction Sun direction vector. Turbidity Atmospheric turbidity. - 2: Arctic like - 3: clear sky - 6: warm/moist day - 10: hazy day Ground Albedo Amount of light reflected from the planet surface back into the atmosphere. (RGB 0,0,0 is black, 1,1,1 is white). Outputs ======= Color Texture color output. Examples ======== .. figure:: /images/cycles_nodes_tex_sky.jpg :width: 200px Sky Texture.