******* Options ******* .. admonition:: Reference :class: refbox | Mode: Sculpt Mode | Panel: :menuselection:`Tool Shelf --> Options` Overlay Panel ============= When enabled, the brush texture is shown in the viewport. View The eye icon is used as a toggle to show or hide the given brush texture. Alpha You can change the amount of transparency used when showing the texture using the Alpha slider. Stroke Overlay The brush icon allows you to turn off the viewport overlay during strokes. Options Panel ============= Gravity Factor Setting the factor allows you to add gravity to your brush strokes, giving it a draping effect. Orientation Using another object, the gravity can be oriented to the set object's local Z axis, changing the direction of the gravity. Threaded Sculpt Takes advantage of multiple CPU processors to improve sculpting performance. Fast Navigation For *multiresolution* models, shows low resolution while navigating in the viewport. Use Deform Only Limits the activated modifiers on the active object to Deform Modifiers, and Multiresolution. Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated, because they could give inaccurate results. Show Diffuse Color Allows the active object to show its diffuse color when sculpting. Unified Settings Size Forces the brush size to be shared across brushes. Strength Forces the brush strength to be shared across brushes. Color Not Used in Sculpt Mode. Show Brush Shows the brush shape in the viewport. Color (Add/Subtract) Set the color of the brush ring when its particular effect is active. Appearance Panel ================ Show Brush Shows the brush shape in the viewport. Color (Add/Subtract) Set the color of the brush ring when its particular effect is active. Custom Icon Append an image file to the active brush as an icon.