Texture Node

../../../../../../_images/render_blender-render_materials_nodes_input_texture.png

Texture node.

Can be used to input image or procedural textures.

Inputs

Vector
Uses for map the texture to a specific geometric space.

Properties

Texture
The texture could be selected from a list of textures available in the current blend-file or link in textures. The textures themselves could not be edited in this note, but in the Texture panel.

Outputs

Value
Straight black-and-white value of the texture.
Color
Texture color output.
Normal
The of normal map.

Example

../../../../../../_images/render_blender-render_materials_nodes_input_texture_example.png

Example of the applying Texture node.

In the example to the right, a cloud texture, as it would appear to a viewer, is added to a base purple material, giving a velvet effect.