Texture Node

../../../_images/compositing_nodes_input_texture.png

Texture Node.

The Texture node makes 3D textures available to the compositor.

Inputs

Offset
A vector (XYZ) transforming the origin of the texture.
Scale
A vector (XYZ) to scale the texture.

Properties

Texture
The texture could be selected from a list of textures available in the current blend-file or link in textures. The textures themselves could not be edited in this note, but in the Texture panel.

Outputs

Value
Gray scale color values.
Color
Color values.