Render Layers Node

../../../_images/compositing_nodes_input_render-layers.png

Render Layers Node.

This node is the starting place for getting a picture of your scene into the compositing node map.

Inputs

This node has no input sockets.

Properties

Scene

Select the within your blend-file. The scene information taken is the raw footage (pre-compositing and pre-sequencing).

Hint

To use composited footage from another scene, it has to be rendered into a multilayer e.g. OpenEXR frameset as an intermediate file store and then imported with Image input node again.

Render layer
A list of available Render Layers. The render button is a short hand to re-render the active scene.

Outputs

Image
Rendered image.
Alpha
Alpha channel.

Render passes sockets

Depending on the Render passes that are enabled, other sockets are available. See Cycles render passes or Blender internal render passes.

Z
By default the Z depth pass is enabled.