Options

Reference

Mode: Sculpt Mode
Panel: Tool Shelf ‣ Options

Overlay Panel

When enabled, the brush texture is shown in the viewport.

View
The eye icon is used as a toggle to show or hide the given brush texture.
Alpha
You can change the amount of transparency used when showing the texture using the Alpha slider.
Stroke Overlay
The brush icon allows you to turn off the viewport overlay during strokes.

Options Panel

Gravity
Factor
Setting the factor allows you to add gravity to your brush strokes, giving it a draping effect.
Orientation
Using another object, the gravity can be oriented to the set object’s local Z axis, changing the direction of the gravity.
Threaded Sculpt
Takes advantage of multiple CPU processors to improve sculpting performance.
Fast Navigation
For multiresolution models, shows low resolution while navigating in the viewport.
Use Deform Only
Limits the activated modifiers on the active object to Deform Modifiers, and Multiresolution. Constructive modifiers (like Subdivision Surface, Mirror and other) get deactivated, because they could give inaccurate results.
Show Diffuse Color
Allows the active object to show its diffuse color when sculpting.
Unified Settings
Size
Forces the brush size to be shared across brushes.
Strength
Forces the brush strength to be shared across brushes.
Color
Not Used in Sculpt Mode.
Show Brush
Shows the brush shape in the viewport.
Color (Add/Subtract)
Set the color of the brush ring when its particular effect is active.

Appearance Panel

Show Brush
Shows the brush shape in the viewport.
Color (Add/Subtract)
Set the color of the brush ring when its particular effect is active.
Custom Icon
Append an image file to the active brush as an icon.