Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
  • Data System
  • Modeling
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
    • Introduction
    • Game Logic Screen Layout
    • Game Settings
    • Game Materials
    • World
    • Logic
    • Camera
      • Introduction
      • Stereo Camera
      • Dome Camera
    • Physics
    • Performance Considerations
    • Python API
    • Standalone Player
    • Licensing of Blender Games
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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CameraΒΆ

  • Introduction
    • Default Camera
    • Camera Object
    • Parent Camera to Object
    • Parent to Vertex
  • Stereo Camera
    • Stereo Settings
  • Dome Camera
    • Dome Camera Settings
    • Examples
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