Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
Introduction
Game Logic Screen Layout
Game Settings
Render Settings
Level of Detail
Game Materials
World
Logic
Camera
Physics
Performance Considerations
Python API
Standalone Player
Licensing of Blender Games
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
Docs
»
Game Engine
»
Game Settings
View page source
Game Settings
ΒΆ
Render Settings
Embedded Player
Standalone Player
Stereo
Shading
System
Display
Bake
Level of Detail
Settings
Tools