Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
  • Data System
  • Modeling
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
    • Introduction
    • Game Logic Screen Layout
    • Game Settings
    • Game Materials
    • World
    • Logic
      • Introduction
      • Sensors
      • Controllers
      • Actuators
      • Properties
      • States
    • Camera
    • Physics
    • Performance Considerations
    • Python API
    • Standalone Player
    • Licensing of Blender Games
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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  • Logic
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LogicΒΆ

  • Introduction
    • Logic Bricks
    • Properties
    • States
  • Sensors
    • Introduction
    • Sensor Editing
    • Sensor Common Options
    • Sensor Types
  • Controllers
    • Introduction
    • Controller Editing
    • Controller Types
  • Actuators
    • Introduction
    • Actuator Editing
    • Actuator Common Options
    • Actuators Types
  • Properties
    • Property Types
  • States
    • How States Operate
    • Editing States
    • Visible States
    • Initial State
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