Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
  • Data System
  • Modeling
    • Introduction
    • Meshes
    • Curves
    • Surfaces
    • Metaball
      • Introduction
      • Structure
      • Primitives
      • Editing
      • Properties
    • Text
    • Empties
    • Modifiers
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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MetaballΒΆ

  • Introduction
    • Visualization
  • Structure
    • Technical Details
    • Underlying Structure
  • Primitives
    • Options
  • Editing
    • Active Element
    • Deleting Elements
    • Conversion
    • Object Families
    • Examples
  • Properties
    • Resolution
    • Threshold (Influence)
    • Update
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