Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Introduction
Meshes
Curves
Surfaces
Metaball
Introduction
Structure
Primitives
Editing
Properties
Text
Empties
Modifiers
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
Docs
»
Modeling
»
Metaball
View page source
Metaball
ΒΆ
Introduction
Visualization
Structure
Technical Details
Underlying Structure
Primitives
Options
Editing
Active Element
Deleting Elements
Conversion
Object Families
Examples
Properties
Resolution
Threshold (Influence)
Update