Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
  • Data System
  • Modeling
    • Introduction
    • Meshes
    • Curves
    • Surfaces
      • Introduction
      • Structure
      • Primitives
      • Selecting
      • Editing
      • Properties
    • Metaball
    • Text
    • Empties
    • Modifiers
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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  • Modeling »
  • Surfaces
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SurfacesΒΆ

  • Introduction
    • Finding Surface Tools
    • Visualization
  • Structure
    • Control Points, Rows and Grid
    • Weight
  • Primitives
    • Common Options
  • Selecting
    • Select Menu
  • Editing
    • Translation, Rotation, Scale
    • Advanced Transform Tools
    • NURBS Control Points Settings
    • Adding or Extruding
    • Opening or Closing a Surface
    • Duplication
    • Deleting Elements
    • Joining or Merging Surfaces
    • Subdivision
    • Spin
    • Switch Direction
    • Other Specials Options
  • Properties
    • Shape
    • Active Spline
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