Mesh Sequence Cache Modifier

The Mesh Sequence Cache Modifier is used to TODO. Despite its name, this modifier supports meshes and curves. It also handles file sequences, as well as meshes and curves with varying number of vertices/control points.

Options

Cache File

Data-block menu to select the Alembic file.

File Path
Path to Alembic file.
Is sequence
Whether or not the cache is separated in a series of files.
Override Frame

Whether to use a custom frame for looking up data in the cache file, instead of using the current scene frame.

Frame
The time to use for looking up the data in the cache file, or to determine which to use in a file sequence.
Manual Transform Scale
Value by which to enlarge or shrink the object with respect to the world’s origin. (only applicable through a Transform Cache Constraint)
Object Path
The path to the Alembic object inside the archive.
Read Data

Type of data to read for a mesh object respectively: vertices, polygons, UV maps and Vertex Color layers.

Vertices, Faces, UV, Color