Blender 2.79-branch Manual
Getting Started
User Interface
Editors
3D
3D View
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Objects
Properties
HMD view
HMD Support List
Animation
Image/Video
Nodes/Logic
Settings
Other
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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3D View
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Objects
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Editing
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Transform
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Transform Control
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Transform Control
ΒΆ
Transform controls can be used to modify and control the effects of the available transformations.
Precision
Introduction
Numeric Input
Axis Locking
Transformation Manipulators
Header Controls
Manipulator Controls
Proportional Edit
Object Mode
Edit Mode
Transform Orientations
Orientations
Align to Transform Orientation
Examples
Snapping
Snap Menu
Transform Snapping
Pivot Point
Active Element
Median Point
Individual Origins
3D Cursor
Bounding Box Center
Manipulate Center Points