Blender 2.79-branch Manual
Getting Started
User Interface
Editors
3D
3D View
Introduction
Startup Scene
Object Modes
Navigating
3D Cursor
Objects
Properties
HMD view
HMD Support List
Animation
Image/Video
Nodes/Logic
Settings
Other
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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3D View
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Introduction
Header
Tool Shelf
Properties Region
Startup Scene
Elements
Overlays
Object Modes
Navigating
Introduction
Navigation
Walk/Fly Mode
Aligning
Projections
Clipping
Views
Camera View
3D Cursor
Placement
Usage
Objects
Introduction
Object Origin
Object Types
Selecting
Editing
Properties
Properties
Display and View Panels
Shading
Background Images
HMD view
HMD View
Device Setup
User Preferences