Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
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    • Animation
    • Image/Video
      • UV/Image Editor
        • Introduction
        • Navigating
        • Image
        • UV Editing
        • Display Panel
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      • Video Sequence Editor
      • Movie Clip Editor
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    • Other
  • Data System
  • Modeling
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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  • UV Editing »
  • Unwrapping
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UnwrappingΒΆ

  • Introduction
    • About UVs
    • Getting Started
  • Mapping Types
    • Unwrap
    • Smart UV Project
    • Lightmap Pack
    • Follow Active Quads
    • Cube Projection
    • Cylinder and Sphere Projection
    • Project From View
    • Project From View (Bounds)
    • Reset
  • Seams
    • Introduction
    • Marking Seams
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