Blender 2.79-branch Manual
Getting Started
User Interface
Editors
3D
Animation
Image/Video
UV/Image Editor
Introduction
Navigating
Image
UV Editing
Display Panel
Painting
Video Sequence Editor
Movie Clip Editor
Nodes/Logic
Settings
Other
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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UV/Image Editor
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UV/Image Editor
ΒΆ
Introduction
Header
Properties Region
Navigating
2D View
View Menu
Image
Introduction
Image Settings
Scopes
UV Editing
Introduction
Overview
Unwrapping
Managing UV Maps
Selecting
Editing UVs
UV Sculpting
Layout Worflow
Applying Textures
Display Panel
Image
UV
Painting