Blender 2.79-branch Manual
Getting Started
User Interface
Editors
3D
Animation
Image/Video
UV/Image Editor
Introduction
Navigating
Image
UV Editing
Display Panel
Painting
Video Sequence Editor
Movie Clip Editor
Nodes/Logic
Settings
Other
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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UV/Image Editor
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UV Editing
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UV Editing
ΒΆ
Introduction
Header
Properties Region
Overview
UVs Explained
The UV/Image Editor
Advantages of UVs
Unwrapping
Introduction
Mapping Types
Seams
Managing UV Maps
Transferring UV Maps
Multiple UV Maps
UV Maps Panel
Selecting
Menu
Header
Editing UVs
Menu
Header
3D View
UV Sculpting
UV Sculpt
Layout Worflow
Optimizing the UV Layout
Refining the Layout
Applying Textures
Applying Textures to UVs
Modifying your Image Texture