Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
Introduction
Game Logic Screen Layout
Game Settings
Game Materials
World
Logic
Introduction
Sensors
Controllers
Introduction
Controller Editing
Controller Types
Actuators
Properties
States
Camera
Physics
Performance Considerations
Python API
Standalone Player
Licensing of Blender Games
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
Docs
»
Game Engine
»
Logic
»
Controllers
View page source
Controllers
¶
Introduction
Controller Types
Controller Editing
Column Heading
Controllers
Object Heading
Standard Controller Parts
Controller Types
¶
AND Controller
OR Controller
NAND Controller
NOR Controller
XOR Controller
XNOR Controller
Expression Controller
Python Controller