Blender 2.79-branch Manual
  • Getting Started
  • User Interface
  • Editors
  • Data System
  • Modeling
  • Painting & Sculpting
  • Rigging
  • Animation
  • Physics
  • Render
  • Compositing
  • Game Engine
    • Introduction
    • Game Logic Screen Layout
    • Game Settings
    • Game Materials
    • World
    • Logic
      • Introduction
      • Sensors
      • Controllers
        • Introduction
        • Controller Editing
        • Controller Types
      • Actuators
      • Properties
      • States
    • Camera
    • Physics
    • Performance Considerations
    • Python API
    • Standalone Player
    • Licensing of Blender Games
  • User Preferences
  • Advanced
  • Pipeline
  • Troubleshooting
  • Glossary
  • About this Manual
Blender 2.79-branch Manual
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  • Game Engine »
  • Logic »
  • Controllers
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Controllers¶

  • Introduction
    • Controller Types
  • Controller Editing
    • Column Heading
    • Controllers
    • Object Heading
    • Standard Controller Parts

Controller Types¶

  • AND Controller
  • OR Controller
  • NAND Controller
  • NOR Controller
  • XOR Controller
  • XNOR Controller
  • Expression Controller
  • Python Controller
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