Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
Introduction
Game Logic Screen Layout
Game Settings
Game Materials
World
Logic
Introduction
Sensors
Introduction
Sensor Editing
Sensor Common Options
Sensor Types
Controllers
Actuators
Properties
States
Camera
Physics
Performance Considerations
Python API
Standalone Player
Licensing of Blender Games
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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Logic
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Sensors
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Sensors
¶
Introduction
Sensor Editing
Column Heading
Sensors
Object Heading
Sensor Common Options
Sensor Types
¶
Actuator Sensor
Always Sensor
Collision Sensor
Delay Sensor
Joystick Sensor
Keyboard Sensor
Message Sensor
Mouse Sensor
Near Sensor
Property Sensor
Radar Sensor
Random Sensor
Ray Sensor