Parent Actuator

Enables you to change the parent relationships of the current object.

See Actuator Common Options for common options.

Special Options:

Scene

Menu for parenting operation required.

../../../../_images/bge_actuator_parent.jpg

Parent Actuator.

Set Parent

Make this object to be current object’s parent.

Parent Object
Name of parent object.
Compound’
Add this object shape to the parent shape (only if the parent shape is already compound).
Ghost’
Make this object ghost while parented.
Remove Parent

Remove all parents of current object.

Parent Object
Name of parent object.