Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Introduction
Meshes
Introduction
Structure
Primitives
Selecting
Introduction
Advanced
Edges & Faces
Editing
Properties
Mesh Display
Mesh Analysis
Curves
Surfaces
Metaball
Text
Empties
Modifiers
Painting & Sculpting
Rigging
Animation
Physics
Render
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
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Modeling
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Meshes
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Selecting
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Selecting
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Introduction
Selection Mode
Limit Selection to Visible
Selection Tools
Advanced
Checker Deselect
Select All by Traits
Select Linked
Select Similar
More/Less
Select Loops
Shortest Path
Loop Inner-Region
Boundary Loop
Edges & Faces
Edges
Faces