Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
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Render
Introduction
Blender Render Engine
Cycles Render Engine
Introduction
Materials
Lamps
World
Nodes
Introduction
Open Shading Language
Node Types
Camera
Render Features
Render Settings
GPU Rendering
Render Baking
Optimizing Renders
Render Output
Post Processing
Freestyle
Workflows
OpenGL Render
Audio Rendering
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
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Blender 2.79-branch Manual
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Render
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Cycles Render Engine
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Nodes
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Input Nodes
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Input Nodes
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Attribute Node
Camera Data Node
Fresnel Node
Geometry Node
Hair Info Node
Layer Weight Node
Light Path Node
Object Info Node
Particle Info Node
RGB Node
Tangent Node
Texture Coordinate Node
UV Map Node
Value Node
Wireframe Node