Properties¶
Reference
Mode: Edit Mode
Menu:
Hotkey:
Shift-W
, Ctrl-Shift-W
, Alt-W
Most bones’ properties (excepted the transform ones) are regrouped in each bone’s panels, in the Bones tab in Edit Mode. Let us detail them.
Note that some of them are also available in the 3D Views, through the three pop-up menus within the same entry:
- Toggle Setting:
Shift-W
or - Enable Setting:
Ctrl-Shift-W
or - Disable Setting:
Alt-W
or
- Draw Wire
- ToDo.
- Deform
- (also
Shift-W
). - Multiply Vertex Group by Envelope
(also
Shift-W
)These settings control how the bone influences its geometry, along with the bones’ joints radius. This will be detailed in the skinning part.
- Inherit Rotation
- These settings affect the behavior of children bones while transforming their parent in Pose Mode, so this will be detailed in the posing part !
- Inherit Scale
- ToDo.
- Lock
- (also
Shift-W
) This will prevent all editing of the bone in Edit Mode; see previous page.