Wave Texture Node¶
The Wave Texture node adds procedural bands or rings with noise distortion.
Inputs¶
- Vector
- Texture coordinate to sample texture at; defaults to Generated texture coordinates if the socket is left unconnected.
- Scale
- Overall texture scale.
- Distortion
- Amount of distortion of the wave (similar to the Marble texture in Blender Internal).
- Detail
- Amount of distortion noise detail.
- Detail Scale
- Scale of distortion noise.
Properties¶
- Type
- Bands or Rings shaped waves.
- Wave Profile
Controls the look of the wave type.
- Saw
- Uses a sawtooth profile.
- Sine
- Uses the standard sine profile.
Outputs¶
- Color
- Texture color output.
- Factor
- Texture intensity output.