Mapping Node

The Mapping nodes is used to transform a coordinate; typically used for modifying texture coordinates.

Inputs

Vector
Vector to be transformed.

Properties

Vector type

Todo.

Texture
Todo.
Point
Todo.
Vector
Todo.
Normal
Todo.
Location
Vector translation.
Rotation
Rotation of the vector along XYZ axes.
Scale
Scale of the vector.
Min
Todo.
Max
Todo.

Outputs

Vector
Transformed vector.

Examples

Todo.