Background Node¶
The Background shader node is used to add background light emission. This node should only be used for the world surface output; it is ignored in other cases.
Inputs¶
- Color
- Color of the emitted light.
- Strength
- Strength of the emitted light.
Properties¶
This node has no properties.
Outputs¶
- Background
- Standard shader output.
Examples¶
Todo.