Motion Blur

Reference

Panel: Properties editor ‣ Object ‣ Motion Blur

Each object has its own motion blur settings along with the Scene Level Motion Blur These settings can be found in the Object Properties tab of the Properties editor.

Deformation
Enables motion blur for deformed meshes such as animated characters, including hair.
Steps
Controls accuracy of deformation motion blur, more steps gives more memory usage. The actual number of time steps is \(2^{steps -1}\).