Motion Blur¶
Reference
Panel:
Each object has its own motion blur settings along with the Scene Level Motion Blur These settings can be found in the Object Properties tab of the Properties editor.
- Deformation
- Enables motion blur for deformed meshes such as animated characters, including hair.
- Steps
- Controls accuracy of deformation motion blur, more steps gives more memory usage. The actual number of time steps is \(2^{steps -1}\).