Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Introduction
Blender Render Engine
Introduction
Materials
Introduction
Material Panel
Assigning a Material
Material Properties
Material Nodes
Special Material Effects
Textures
Lighting
World
Camera
Render Settings
Render Baking
Post Processing
Optimizing Renders
Cycles Render Engine
Render Output
Post Processing
Freestyle
Workflows
OpenGL Render
Audio Rendering
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
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Blender 2.79-branch Manual
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Render
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Blender Render Engine
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Materials
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Special Material Effects
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Special Material Effects
ΒΆ
Halo Rendering
Options
Halo Texturing
Examples
Volume Rendering
Options
Lighting
Transparency
Integration
Options
Smoke and Fire
Wire Render