# Normals¶

Todo.

## Editing¶

### Flip Direction¶

Reference

Mode: Edit Mode
Menu: Mesh ‣ Normals ‣ Flip or Specials ‣ Flip Normals

Well, it will just reverse the normals direction of all selected faces. Note that this allows you to precisely control the direction (not the orientation, which is always perpendicular to the face) of your normals, as only selected ones are flipped.

### Recalculate Normals¶

Reference

Mode: Edit Mode
Hotkey: Ctrl-N and Ctrl-Shift-N