Knife Tool¶
Reference
K
or Shift-K
The knife tool can be used to interactively subdivides (cuts up) geometry by drawing lines or closed loops to create holes.
Usage¶
When you press K
(or Shift-K
), the Knife tool becomes active.
Drawing the Cut Line¶
When using Knife, the cursor changes to an icon of a scalpel
and the header changes to display options for the tool.
You can draw connected straight lines by clicking LMB
,
marked with small green squares. Red squares are already defined cuts.
Surrounding red squares mean that there is a cut already in that very position,
so no additional vertex will be created (besides the first one).
Options¶
- Knife selection
Shift-K
- Activates the knife with another set of options so only selected faces are cut and Cut through is on by default.
- New cut
E
- Begins a new cut. This allows you to define multiple distinct cut lines. If multiple cuts have been defined, they are recognized as new snapping points.
- Midpoint snap
Ctrl
- Hold to snap the cursor to the midpoint of edges, meaning that all cuts will be performed at the exact center of each cut edge.
- Ignore snap
Shift
- Hold to make the tool ignore snapping, unlike the default where mouse cursor snaps to near edges.
- Cut through:
Z
- Allow the cut tool to cut through to obscured faces, instead of only the visible ones.
- Angle constrain
C
- Constrains the cut to 45 degree increments.
- Close loop: Double click
LMB
- This is a quick way to close the loop you are currently cutting.
- Draw a continuous line:
LMB
drag. - So you can draw a freehand line over a surface, points will be created at edge intersections.
Confirming and selection¶
Pressing Esc
or RMB
at any time cancels the tool,
and pressing LMB
or Return
confirms the cut, with the following options:
Return
will leave selected every edge except the new edges created from the cut.
Limitations¶
Cuts that begin or end in the middle of a face, will be ignored. This is a limitation of the current geometry that can be modeled in Blender.
Knife Project¶
Reference
Knife projection is a non-interactive tool where you can use objects to cookie-cut into the mesh rather than hand drawing the line.
This works by using the outlines of other selected objects in edit-mode to cut into the mesh, resulting geometry inside the cutters outline will be selected.
Outlines can be wire or boundary edges.
To use Knife Project, first while in Object Mode select the “cutting object”
then add to that selection with Shift-RMB
the “object to be cut”.
Now, enter Edit Mode and press Knife Project (found in the Tool Shelf).
Examples¶
Known Issues¶
Cutting holes into single faces may fail, this is the same limitation as with the regular knife tool but more noticeable for text, this can be avoided by projecting onto more highly subdivided geometry.