Texture Node

../../../../../../_images/render_blender-render_textures_nodes_input_texture.png

Texture node.

The texture node can be used to load another node based or non-node based texture.

Inputs

These two colors can be used to remap a grayscale texture.

Color 1
White Level.
Color 2
Black Level.

Properties

Texture
The texture could be selected from a list of textures available in the current blend-file or link in textures. The textures themselves could not be edited in this note, but in the Texture panel.

Outputs

Color
Standard color output.