Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Introduction
Blender Render Engine
Introduction
Materials
Textures
Introduction
Texture Panel
Assigning a Texture
Texture Properties
Texture Types
Texture Nodes
Lighting
World
Camera
Render Settings
Render Baking
Post Processing
Optimizing Renders
Cycles Render Engine
Render Output
Post Processing
Freestyle
Workflows
OpenGL Render
Audio Rendering
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
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Blender 2.79-branch Manual
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Textures
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Texture Properties
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Texture Properties
ΒΆ
Preview
Colors
Mapping
Coordinates
Projection
Inheriting coordinates from the parent object
Coordinate Offset, Scaling and Transformation
Influence
Introduction
Texture Blending Modes
Bump and Normal Maps
Displacement Maps