ColorsΒΆ
The Ramp button activates a color ramp which allows you to remap the colors of a texture to new ones. See Ramps for information on using ramps.
The color of a texture can be modified with the Brightness, Contrast, and Saturation buttons. All textures with RGB-Values, including Images and Environment Maps, may be modified with the RGB sliders.
- R, G, B
 - Tint the color of a texture by brightening each red, green and blue channel.
 - Brightness
 - Change the overall brightness/intensity of the texture.
 - Contrast
 - Change the contrast of the texture.
 - Saturation
 - Change the saturation of the texture.
 
