Blender 2.79-branch Manual
Getting Started
User Interface
Editors
Data System
Modeling
Painting & Sculpting
Rigging
Animation
Physics
Render
Introduction
Blender Render Engine
Introduction
Materials
Textures
Introduction
Texture Panel
Assigning a Texture
Texture Properties
Texture Types
Texture Nodes
Lighting
World
Camera
Render Settings
Render Baking
Post Processing
Optimizing Renders
Cycles Render Engine
Render Output
Post Processing
Freestyle
Workflows
OpenGL Render
Audio Rendering
Compositing
Game Engine
User Preferences
Advanced
Pipeline
Troubleshooting
Glossary
About this Manual
Blender 2.79-branch Manual
Docs
»
Render
»
Blender Render Engine
»
Textures
»
Texture Properties
»
Influence
View page source
Influence
ΒΆ
Introduction
Surface and Wire materials
Volume materials
Halo materials
Texture Blending Modes
Bump and Normal Maps
Workflow
Displacement Maps
Options
Hints